How do people make their own flexible tilesets and how do they make them work with the engine? Am i missing something.I also tested them on all A type tilesets and B C D E. ![]() So i decided to look at tilesets from some of my favourite RPG maker games to see how they did it (just checked omori's a bit ago) Turns out they don't seem to use autotiles but also tiles that are not the tile size for rpg maker? I tested them in engine (just for the sake of comparison ofcourse would never publish or even save anything with others assets) and they didn't draw out nicely at all. New Heroines New Dragon Palace Tileset Explore scale-lined hallways and throne rooms filled with monuments to the strongest creature of all with the KR Legendary Palace - Dragon Tileset Kokoro Reflections is here with another set of tiles ready for use in MV and MZ, this time focusing on dark grays and greens fit for an evil dragon lord. So i've been looking into how to make tilesets and just couldnt get a good hang on how autotiles work. Hello readers, i am new to RPG maker (Arround 30 hours in) and i don't get something.
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